Books

John Allsopp
Members Public

Matrix Games Handbook

Play is the highest form of investigation

John Allsopp
Members Public

Dungeons & Dragons Player’s Handbook

The original role-playing game and pioneer of collaborative worldbuilding

John Allsopp
Members Public

The Guerrilla Filmmakers Handbook

A how-to-do manual for the independent in spirit

John Allsopp
Members Public

The Architect's Handbook of Professional Practice

On the surface, a book about architectural business management, but at is core, a thesis on values and culture.

John Allsopp
Members Public

Reality is Broken (Book review)

A manifesto in support of the world-changing potential of games

John Allsopp
Members Public

Narrative Environments and Experience Design (Book review)

A foundational text for an emerging spatial practice

John Allsopp
Members Public

The Cathedral & the Bazaar (Book review)

A study of the codes and values of the open source movement

John Allsopp
Members Public

Dark Matter and Trojan Horses (Book review)

Dan Hill builds a vocabulary for systems thinking in the built environment